Games Artwork
A selection of artwork I produced for various projects working in the Games Industry...
(Please click the "Show More" link at the bottom of the grid to view more examples)
A selection of Icons that I produced for "Clumsy Ninja"
Some of the item progression icons that I produced for "Clumsy Ninja"
Some example concepts of UI layouts I produced.
Some example concepts of UI layouts I produced.
Some example concepts of UI layouts I produced.
Some thumbnails I produced for Map Icon states.
Various thumbnails I produced for the concept of "stamina" in the game...
BG vector art I produced for various cutscenes in the game.
BG vector art I produced for various cutscenes in the game.
BG vector art I produced for various cutscenes in the game.
BG vector art I produced for various cutscenes in the game.
Capture from the game of paint/ thinner surfaces and particle FX that I worked on.
Touch screen icon I producedfor the PSVita version of the game, for Oswald the Lucky Rabbit's "Boomerang Arm" attack.
Development capture of one of the fluid surfaces from the game, with Mist particle FX.
Example of a Skybox that I worked on for the game.
Analysis of states of Kill word boxes from previous Typing of the Dead games, with the style I designed applied (consistency with previous entries in the series).